
PACISE 2026 – Order in Chaos
Shippensburg University
Campus Map
Directions
Parking Map
Lodging
Schedule
Dinner Menu
Programming Contest Results
Security Contest Results
Call for Papers and Participation
Important Dates
Conference Registration Form
Prog Contest Registration Form
Security Contest Registration Form
Proceedings
Conference Chair:
Dudley Girard
Editorial Board Chair:
TBD
Programming Contest Chair:
Chen Huo
Security Contest Chair:
TBD
Registration chair:
TBD
Webmaster:
Dudley Girard
The Department of Computer Science at Shippensburg University is excited to host the 41st Annual Spring Conference of the Pennsylvania Computer and Information Science Educators (PACISE), a professional organization representing faculty in all areas of computing and computing education in the Pennsylvania State System of Higher Education. The conference dates are April 10 – 11, 2026.
The theme of this year’s conference is Order in Chaos. Submissions in all areas of computer science, computer science education, and related computing fields (software engineering, computer engineering, etc.) are welcome. Submissions will be accepted in the following categories.
- Peer reviewed papers
- Posters
- Birds-of-a-feather sessions
- Panel discussions
- Special sessions
- Non-reviewed papers
Students who are involved in research or class projects are strongly encouraged to submit their work.
Keynote Speaker
TBD
.
Programming Contest
All Information in this section is subject to change
Registration
Prog Contest Registration Link Here
Teams will be accepted on a first-come, first-served basis as space permits. Each team must complete the contest application form and return it no later than XXXXXXX 2026. Applications will be acknowledged via email. Note: Team members must also register for the PACISE Conference (PACISE Conference Registration Link Here)
Information and Rules
Team Composition
All team members, including faculty and alternates, must be registered for the conference using the conference registration form. Any team with one or more members unregistered for the conference will be disqualified. Each team is comprised solely of undergraduate students currently registered at that school. There will be two or three undergraduate students per team, plus alternates.
Location and Hardware
The programming contest location is XXXXXXXX. All machines will be running XXXXX with the following configuration:
- TBD
Each team will be assigned its own account for the practice run and a different account for the competition.
We will be using XXXXX for managing the competition. It has not yet been determined whether we will use automated or manual judging.
All programs must be written in C, C++, or Java using installed compilers stated above.
Each team will be allocated one computer.
Contest Time
There will be a practice session which begins Friday evening at 7:30 PM for the purpose of familiarizing participants with the computing environment. Teams will given directions on using our machines and the XXXXX, followed by a practice session with one sample problem. This practice session ends at 9:30.
The contest will officially run on Saturday April 11th from 9:00 AM until 11:45 AM. A group of problems will be given to solve in this time period.
Contest Procedures, Rules and Restrictions
No internet access will be allowed.
Students can bring text books and printouts, but no electronic tools (flash drives, cell phones, electronic watches, calculators, etc.).
All decisions of the judges and/or the contest chair regarding permissible references are final.
Team advisors coaches, and alternates are NOT permitted to help (or hinder) teams solve problems during the contest.
The conference organizers cannot be responsible for the security of unattended electronic devices.
Refreshments
Refreshments will be available.
Rule Violations
Violations of the rules may result in team penalties or disqualification.
All decisions of the contest judges and/or contest chair are final.
Questions
Please forward any questions to Dr. Chen Huo, Chair, Programming contest.
Security Contest
All Information in this Section is Subject to Change
Welcome to the 2026 PACISE Security Capture The Flag (CTF) Contest! This competition offers students the opportunity to showcase and enhance their cybersecurity skills through practical challenges in real-world scenarios.
Contest Format
Teams consisting of three students will compete by solving four categories of cybersecurity challenges:
- Web
- Web Security
- Stack Overflow
- Cryptography (Crypto)
Multi-Stage Exploits (Return-oriented Programming (ROP) and GOT Overwrite Attack). We will utilize our custom-developed Badger CTF online judge system to administer and evaluate the competition. Each student will receive unique account credentials (ID and Password), which will be distributed during the mock contest.
Registration
Security Contest Registration Link Here
Team members must also register for the PACISE Conference (PACISE Conference Registration Link Here). The number of students per team must not exceed three. Each institution can register up to three teams.
Registration emails must include (Move to Registration Form):
- Names and email addresses of all team members
- Advisor/Coach’s name and email address
- University name
Contest Venue and Schedule
Shippensburg University, XXXXXX
Date and Time: The contest will be held on Friday, April 10th, 3:00 -6:00 pm
Contest Rules and Scoring
- Each team is provided with cybersecurity challenges spanning four categories.
- Teams must exploit vulnerabilities or decrypt hidden information to solve challenges and capture flags.
- The team with the highest number of correctly solved challenges in the shortest total time will be declared the winner.
- Flags submitted correctly will grant teams points based on challenge difficulty.
- Rankings will be determined first by the number of solved challenges (highest to lowest), then by the shortest cumulative submission time.
Contest Environment
- Teams may utilize personal laptops or designated computers at the contest site.
- External resources such as online compilers, AI tools, or debugging services are permitted.
- Participants are allowed unlimited use of printed materials (books, notes, and pre-prepared code snippets).
- Plagiarism or cheating will lead to immediate disqualification.
For more information or questions, please contact: XXXX